Today, I walked around the property twice and then came inside and played on Photoshop for awhile, fooling around with some pictures I’d taken over the weekend that I didn’t think were all that.
But I’m ok with them now, I guess.
For this, I ran TRA's Rusty Cage action and then followed up with one by Red Leaf Studio called Sweet Umber. I topped it off with a SkeletalMess texture. And now I like it much better.
I used to be able to do this thing called a mouseover technique to show you what the original version of the photo was when you moved your mouse over it, but since going to Blogger in Draft, I haven’t been able to get the code to work properly.
So here’s the original and the finished version, side by side. I was going for brown tones and by gum, I got it.
I like the SOOC (Straight Out Of Camera) version, too.
I fooled around until dinner time when my husband called me to the kitchen.
Never at any point in my life did I ever think I would have someone cook for me every night and for this, I am blessed. And what’s even better is that nine times out of ten, it’s really very good.
Here’s something different. I did this one two ways because when I was finished with the first one, I thought it looked a little heavy-handed. But I sort of liked it that way.
Red Leaf’s Beach Glass action, Kim Klassen texture here.
So I did it a second way, using lighter textures and a softer hand.
TRA’s Oh, Snap! action, followed by two SkeletalMess textures, Bokeh2 and Falling Apart.
Which one do you prefer? I mean, if you were forced to answer.
Not that I’m forcing you.
Old grape stems here.
Please people, try to control your excitement.
The same Michelle Black texture with a different blend mode. I think the top was hard light and the one above is soft.
Or maybe this is just too much information? I can actually see some of you squirming in your seats out there.
:: ~ ::I’d like to remind those that are still awake that my Giveaway ends Wednesday night at 6 PM. Check it out if you haven’t already done so!
Until later, my friends . . .